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Available copies

  • 1 of 2 copies available at LARL/NWRL Consortium.
  • 1 of 2 copies available at Lake Agassiz Regional Library. (Show preferred library)

Current holds

0 current holds with 2 total copies.

Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Hawley Public Library Y MOR (Text) 33500013136122 New Checked out 11/19/2019
Mahnomen Public Library Y MOR (Text) 33500013136130 New Available -

Record details

  • ISBN: 9781534445420
  • ISBN: 1534445420
  • Physical Description: 321 pages ; 22 cm
  • Edition: First Simon Pulse hardcover edition.
  • Publisher: New York : Simon Pulse, 2019.

Content descriptions

Summary, etc.:
An honors student at Jefferson Academy, seventeen-year-old Keira enjoys developing and playing Slay, a secret, multiplayer online role-playing game celebrating black culture, until the two worlds collide.
Reviews

  • Booklist Reviews : Booklist Reviews 2019 July #1
    *Starred Review* So often, Black gamer girls and Black girls in STEAM are overlooked. However, Morris unapologetically brings both identities front and center with her explosive debut. Seventeen-­year-old gamer Kiera Johnson finds that being Black leaves her largely ostracized from the larger gaming community. As a result, she ingeniously creates SLAY, her own online virtual reality game that becomes more than a hobby—it becomes a community for thousands of Black gamers to embody Nubian personae in a role-playing game. The game functions as Kiera's refuge from the racism and traumas of the outside world. But her precious, necessary safe space is threatened when a player is killed due to an in-game dispute. It creates a stir in the media and paints SLAY in a negative light. The game is stereotyped much like many Black people are; it's being called violent and criminal; and it's charged with being racist and exclusionary. Suddenly, Kiera is faced with the need to both protect her game and keep her identity as the developer secret. This excels at depicting everyday life for Black teens and the very specific struggles Black teens face. More than a novel, this is a conversation about safe spaces, why they're necessary for minorities, and why we should champion their right to exist without being branded exclusionary or racist. Grades 9-12. Copyright 2019 Booklist Reviews.

Subject: Video games > Juvenile fiction.
Fantasy games > Juvenile fiction.
African Americans > Juvenile fiction.
Role playing > Juvenile fiction.
Dating (Social customs) > Juvenile fiction.
High schools > Juvenile fiction.
Schools > Juvenile fiction.
Video games > Fiction.
Fantasy games > Fiction.
African Americans > Fiction.
Role playing > Fiction.
Dating (Social customs) > Fiction.
High schools > Fiction.
Schools > Fiction.
JUVENILE FICTION / People & Places / United States / African American.
African Americans.
Fantasy games.
Video games.
Genre: Fiction.
Juvenile works.

Additional Resources