Ready player one / Ernest Cline.
- 1 of 3 copies available at LARL/NWRL Consortium.
- 0 of 2 copies available at Lake Agassiz Regional Library. (Show preferred library)
1 current hold with 3 total copies.
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|Location||Call Number / Copy Notes||Barcode||Shelving Location||Status||Due Date|
|Detroit Lakes Public Library||CLI (Text)||33500011462884||Main||Checked out||11/09/2020|
|Hawley Public Library||CLI (Text)||33500012561510||Main||Checked out||10/21/2020|
|Roseau Public Library||CLI (Text)||35500004968754||Main||Available||-|
- ISBN: 9780307887443
- ISBN: 9780307887436
- ISBN: 030788743X
- ISBN: 9780307887450 (eISBN)
- ISBN: 0307887456 (eISBN)
- Physical Description: 374 p. ; 25 cm.
- Edition: 1st ed.
- Publisher: New York : Crown Publishers, c2011.
"An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline's imaginative and rollicking coming-of-age geek saga has a smash-hit vibe."--Booklist, starred review
"Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month
- Booklist Reviews : Booklist Reviews 2011 May #2
*Starred Review* Young Wade Watts takes refuge in the OASIS, the "globally networked virtual reality" that nearly all of humanity relies on. It's 2044, the year before the Singularity futurist Ray Kurzweil predicts will inextricably unite humans and computers. Life on earth is bleak and sinister, thanks to failure to avert global warming and the oil crisis. An orphan, Wade lives in the Stacks, a vast slum comprising trailers piled in precarious towers, but keeps to his hideout, where he attends school online, plays video games, and sends his avatar, Parzival, to visit with Aech, his only friend. Fanboys (2009) screenwriter Cline brings his geeky ardor for 1980s pop culture to his first novel, an exuberantly realized, exciting, and sweet-natured cyberquest. Wade/Parzival, Aech, a droll blogger calling herself Art3mis, and two Japanese brothers embark on a grandly esoteric and potentially life-changing virtual Easter egg hunt and end up doing battle with a soulless corporation. Mind-twisting settings, nail-biting action, amusing banter, and unabashed sentiment make for a smart and charming Arthurian tale that will score high with gamers, fantasy and sf fans, and everyone else who loves stories of bumbling romance and unexpected valor. With a movie version in the works, Cline's imaginative, rollicking, coming-of-age geek saga has a smash-hit vibe. Copyright 2011 Booklist Reviews.
Ernest Cline is a #1 New York Times bestselling novelist, screenwriter, father, and full-time geek. He is the author of the novels Ready Player One and Armada and co-screenwriter of the film adaptation of Ready Player One, directed by Steven Spielberg. His books have been published in over fifty countries and have spent more than 100 weeks on The New York Times bestsellers list. He lives in Austin, Texas, with his family, a time-traveling DeLorean, and a large collection of classic video games.
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